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Old Feb 15, 2009, 11:32 AM // 11:32   #1
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Default Full UW with heroes

hi all,

i've been trying this for a long time now but i've never succeeded in completing the underworld with only heroes. I've also been searching the forum on this topic, but i didn't find anything on this topic. (maybe didn't search hard enough ).
My question is can it be cleared with two human players and 6 heroes and if so, what are the builds?

thx
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Old Feb 15, 2009, 12:00 PM // 12:00   #2
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i'm sure it can, it just wouldnt be UWSC you would probably need to run something like in the earlier days before SF and UB
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Old Feb 15, 2009, 12:04 PM // 12:04   #3
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It has been done with 1 p[layer 6 heroes with some interrupts but it was mostly sabway variant, now I think it can be don with d-way. Anyway if you wanna try pm me in game I would too.
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Old Feb 15, 2009, 12:45 PM // 12:45   #4
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Dont you mean 2 players and 6 heroes. 3 heroes each player.
1 player can only have 3 heroes..
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Old Feb 15, 2009, 01:07 PM // 13:07   #5
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maybe he means taking over someone else's heroes when they leave? *shrug*
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Old Feb 15, 2009, 02:10 PM // 14:10   #6
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Quote:
Originally Posted by mojo8850 View Post
Dont you mean 2 players and 6 heroes. 3 heroes each player.
1 player can only have 3 heroes..
I mean what I said, you get 6 heroes by using another acc then logging it off so the other 3 heroes become like henchies.
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Old Feb 15, 2009, 03:34 PM // 15:34   #7
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I guess it is possible. Most can be done with discord or sabway. The biggest problem will be The Four Horsemen quest.

I reckon you will need some kind of tank (Shadow form most likely) or some hero with [[Spell breaker] to cast on the reaper alongside some [[ward of stability]. Some heavy defense like [[ward against elements], [[ward against harm], [[ebon battle standard of courage],[[stand your ground], [[save yourselves] or [[theres nothing to fear] might be needed. Multiple [[meteor shower] will hurt and I don't think you will be able to stop them all with interrupts, so better to avoid the knocks and reduce some damage taken.

Most other quests are trivial, although Servants of Grenth might be annoying because of multiple meteor showers.

Last edited by Improvavel; Feb 15, 2009 at 03:36 PM // 15:36..
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Old Feb 15, 2009, 05:26 PM // 17:26   #8
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This is the best I could come up with on short notice. It should do the job, but I don't doubt it could do with a lot of improvement.


[build prof=W/P sword=14 strength=13 leadership=1][Dragon Slash][Optional][Optional][Save Yourselves][Enduring Harmony][For Great Justice][Flail][Enraging Charge] [/build]

[build prof=r/rit expertise=13 marksmanship=14 resto=3 PvE][Penetrating Attack][Sundering Attack][Body Shot][Savage Shot][Distracting Shot][Read the Wind][Expert's Dexterity][Death Pact Signet][/build]

[build prof=n soul=13 curses=14 PvE][Icy Veins][Desecrate Enchantments][Defile Enchantments][Weaken Armor][Enfeebling Blood][Foul Feast][Plague Sending][Signet of Lost Souls][/build]

[build prof=n/rt channeling=8 soul=11 curses=14 resto=2 PvE][Icy Veins][Desecrate Enchantments][Defile Enchantments][Shadow of Fear][Ancestor's Rage][Splinter Weapon][Death Pact Signet][Signet of Lost Souls][/build]

[build prof=n/mo prot=8 soul=11 curse=14 PvE][Icy Veins][Desecrate Enchantments][Defile Enchantments][Shadow of Fear][Protective Spirit][Convert Hexes][Remove Hex][Signet of Lost Souls][/build]

[build prof=mo/e divine=14 prot=13 PvE][Divine Healing][Heaven's Delight][Shield of Absorption][Dismiss Condition][Spirit Bond][Aegis][Glyph of Lesser Energy][Unyielding Aura][/build]

[build prof=n/rt soul=14 resto=12 PvE][Xinrae's Weapon][Spirit Light][Mend Body and Soul][Weapon of shadow][Weapon of Warding][Signet of Lost Souls][Life][Protective was Kaolai][/build]


I didn't bother with minions as the harder areas, such as Chaos Planes, don't leave corpses. An MM would be drawing a blank on cases like that, so I decided on a bunch of AoE cursing instead. I'm sure someone else will disagree with my choice though.

Anyway. Just make sure you have the monk, healer N/Rt and the N/Mo with Prot Spirit as your heroes for micro-ing at Four Horsemen.
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Old Feb 15, 2009, 06:04 PM // 18:04   #9
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looks like 8 random bars to me
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Old Feb 15, 2009, 06:30 PM // 18:30   #10
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u could take two permas, do most of the quest with just the two permas under cons, only use the heros when needed. example=vale
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Old Feb 15, 2009, 08:23 PM // 20:23   #11
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1. Minions, as much as I love them, work poorly in UW. Just not enough corpses. So no sabway or discordway.

2. Four Horsemen is the bottleneck. You don't have any really good options here.

The easiest and surest way would be to bring a third player as a perma or obby tank to handle one side. (I've once seen a human trapper slow one side down enough too.) Of course, that defeats the whole 2-players-plus-heroes premise. You might be able to flag a hero tank and micro them, but it would be taxing.

Your second choice is a 4-4 split. That can be done, but you end up gambling that each team's healer -- probably a hero -- is going to stay out of the meteor showers; since you're pretty much sunk if you lose either healer.

The third choice is a 8-0 "split." Bring some potent AoE gimmick like MoP+Hundred Blades+Whirlwind Attack and hope that the first side balls up for an instant-kill, leaving you enough time to get back and save the reaper. This is also risky since, if you don't get lucky with the monster AI on the first side, you lose.

The fourth choice is to fight at the reaper. In my experience, this always goes badly. Sooner or later you fail to keep the reaper prot-ed, and he dies on you. Additionally, all 4 horsemen at once tend to have enough shutdown to destroy your monks.
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Old Feb 19, 2009, 08:51 PM // 20:51   #12
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Yea UW will be a tricky one, unlike FoW which is really straightforward, easily done with 2 player, 6 heroes.
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Old Feb 19, 2009, 09:03 PM // 21:03   #13
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Perma-Form heroes were not that hard to micro, I did one of the harder nightfall quests that way. That was before the latest SF nerf though, there's less leeway for error now...

Perma-Flesh hero might be a little better, but then you have the added dimension of microing obs flesh.
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Old Feb 25, 2009, 11:51 PM // 23:51   #14
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Quote:
Originally Posted by fallout_1 View Post
My question is can it be cleared with two human players and 6 heroes and if so, what are the builds?
Yep, it sure can. It wont be what they call a UWSC (speed clear) but it can be done with the right builds. I did this a while ago with one of my guildmates in normal mode.. dont really remember the hero builds, but our main team setup was:

Consumables not needed, but Essence and Grail will speed things up lots.

Human1: (A/E)
Generic Perma shadow form sin. (Shadow Arts at least 15 with a 20% enchant weapon mod) Three main skills are:
[Deadly Paradox][Glyph of Swiftness][Shadow Form]

This is pretty much nessecary. Job was to basically tank anything that the heros wont be able to handle very well.. Bladed Aatxes, Groups of mindblades, graspings, and one side of the quest the 4 horsemen. So basically during 4 horsemen quest, you simply tank one side, and all 7 others will take the other side, once they finish with that side, they come kill things on your side. You're also the main tank for the Servants of Grenth quest. Otherwise, your job is to keep Bladed Aatxe off everyone else. Watch out for traps set by the behemoths btw.

The rest of the builds you can really play around with.

Human2: (P/W) (Spec into: Spear Mastery/Leadership)
Generic Imbagon (by no means absolutely necessary, but helps a lot)
[Focused Anger][Aggressive Refrain][Spear of Fury][Save Yourselves][There's Nothing To Fear][For Great Justice!][Signet of Return]

Hero1:
N/Rt Resto Healer (N/Rt) (Spec into: Soul Reaping/Restoration Magic)
[Weapon of Remedy][Ghostmirror Light][Mend Body and Soul][Spirit Light][Life][Weapon of Warding][Signet of Lost Souls][Protective was Kaolai]

Hero2:
N/Rt Orders Resto Healer (N/Rt) (Spec into: Blood/Soul Reaping/Resto)
[Order of Pain][Dark Fury][Signet of Lost Souls][Weapon of Remedy][Rejuvenation][Spirit Light][Protective was Kaolai][Mend Body and Soul]

Hero3:
Curses Support Necro (N/Mo) (Spec into: Curses/Soul Reaping/Prot Prayers)
[Spiteful Spirit][Enfeebling Blood][Weaken Armor][Rip Enchantment][Reckless Haste][Signet of Lost Souls][Aegis][Guardian]

Hero4:
Command Paragon (P/Me) (Spec into: Spear/Leadership/Command)
[Aggressive Refrain][Spear of Redemption][Slayer's Spear][Spear of Lightning][Signet of Return][Expel Hexes][Anthem of Weariness][Anthem of Envy]

Hero5:
Command Paragon (P/Me) (Spec into: Spear/Leadership/Command)
[Aggressive Refrain][Spear of Redemption][Slayer's Spear][Spear of Lightning][Signet of Return][Expel Hexes][Anthem of Flame][Anthem of Envy]

Hero6
Paragon (P/Me) (Spec into: Spear/Leadership/Motivation)
[Aggressive Refrain][Spear of Redemption][Slayer's Spear][Signet of Return][Cruel Spear][Epidemic][Anthem of Flame][Chorus of Restoration]

Basically, Human 1 does all tanking, Human 2 does massive damage reduction, Hero1 does healing, Hero2 does healing, Hero2 fuels adrenaline and damage, Hero3 messes with the enemy and adds blockage, Hero4 and Hero5 does damage and cures ppl of Hexes, Hero6 does damage and spreads deep wound. Conditions are managed through the use of Weapon of Remedy and Mend Body and Soul.

The above team setup should be able to take you through all of UW in normal mode quite easily without cons as long as the Perma Sin knows what he's doing and your Imba is good at his job.

Last edited by Joshie0808; Feb 26, 2009 at 12:00 AM // 00:00..
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Old Feb 26, 2009, 02:15 AM // 02:15   #15
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Good topic....I just coincidentally went out and bought GW Trilogy just so I can abuse another act with. Can't wait to figure out whether I can use my heroes while I afk and watch tv. (occasionally flagging them into a mob) Who needs Ursan and SF when you can just let your heroes do everything while sitting back and mindlessly headbutting keyb.....oh wait I don't have to do that either. Sweet...

Last edited by byteme!; Feb 26, 2009 at 02:17 AM // 02:17..
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Old Feb 26, 2009, 10:37 AM // 10:37   #16
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dont know about you guys but to me it's just sad that you dont even need to play inorder to beat even the hardest PvE areas. your heroes are enough if you only flag them properly.

ok so you cant do The Four Horsemen quest unless you actually play it but everything else is a breeze with the right hero setup :S
and to think that the UW is perhaps the 2nd hardest PvE area(DoA being the hardest)...
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Old Feb 26, 2009, 01:48 PM // 13:48   #17
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Heroes are amazing much better than players for many jobs.
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